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PlayerLoopTimer Class

Namespace: Cysharp.Threading.Tasks
Assembly: cs.temp.dll.dll
public abstract class PlayerLoopTimer : IDisposable, IPlayerLoopItem
Inheritance
System.Object → PlayerLoopTimer
Implements
System.IDisposable
IPlayerLoopItem

Members

Constructors

Name Description
PlayerLoopTimer(Boolean, PlayerLoopTiming, CancellationToken, Action<Object>, Object)

Methods

Name Description
Create(TimeSpan, Boolean, DelayType, PlayerLoopTiming, CancellationToken, Action<Object>, Object)
Dispose()
MoveNextCore()
ResetCore(Nullable<TimeSpan>)
Restart()

Restart(Reset and Start) timer.

Restart(TimeSpan)

Restart(Reset and Start) and change interval.

StartNew(TimeSpan, Boolean, DelayType, PlayerLoopTiming, CancellationToken, Action<Object>, Object)
Stop()

Stop timer.

Explicit Interface Implementations

Name Description
IPlayerLoopItem.MoveNext()

Constructors

PlayerLoopTimer(Boolean, PlayerLoopTiming, CancellationToken, Action<Object>, Object)

protected PlayerLoopTimer(bool periodic, PlayerLoopTiming playerLoopTiming, CancellationToken cancellationToken, Action<object> timerCallback, object state)
Parameters
periodic System.Boolean
playerLoopTiming PlayerLoopTiming
cancellationToken System.Threading.CancellationToken
timerCallback System.Action<System.Object>
state System.Object

Methods

Create(TimeSpan, Boolean, DelayType, PlayerLoopTiming, CancellationToken, Action<Object>, Object)

public static PlayerLoopTimer Create(TimeSpan interval, bool periodic, DelayType delayType, PlayerLoopTiming playerLoopTiming, CancellationToken cancellationToken, Action<object> timerCallback, object state)
Parameters
interval System.TimeSpan
periodic System.Boolean
delayType DelayType
playerLoopTiming PlayerLoopTiming
cancellationToken System.Threading.CancellationToken
timerCallback System.Action<System.Object>
state System.Object
Returns
PlayerLoopTimer

Dispose()

public void Dispose()

MoveNextCore()

protected abstract bool MoveNextCore()
Returns
System.Boolean

ResetCore(Nullable<TimeSpan>)

protected abstract void ResetCore(TimeSpan? newInterval)
Parameters
newInterval System.Nullable<System.TimeSpan>

Restart()

Restart(Reset and Start) timer.

public void Restart()

Restart(TimeSpan)

Restart(Reset and Start) and change interval.

public void Restart(TimeSpan interval)
Parameters
interval System.TimeSpan

StartNew(TimeSpan, Boolean, DelayType, PlayerLoopTiming, CancellationToken, Action<Object>, Object)

public static PlayerLoopTimer StartNew(TimeSpan interval, bool periodic, DelayType delayType, PlayerLoopTiming playerLoopTiming, CancellationToken cancellationToken, Action<object> timerCallback, object state)
Parameters
interval System.TimeSpan
periodic System.Boolean
delayType DelayType
playerLoopTiming PlayerLoopTiming
cancellationToken System.Threading.CancellationToken
timerCallback System.Action<System.Object>
state System.Object
Returns
PlayerLoopTimer

Stop()

Stop timer.

public void Stop()

Explicit Interface Implementations

IPlayerLoopItem.MoveNext()

bool IPlayerLoopItem.MoveNext()
Returns
System.Boolean

Implements

System.IDisposable
IPlayerLoopItem
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