PlayerLoopHelper Class
Assembly: cs.temp.dll.dll
public static class PlayerLoopHelper
Inheritance
System.Object →
PlayerLoopHelper
Members
Properties
Methods
Properties
IsMainThread
public static bool IsMainThread { get; }
Property Value
- System.Boolean
MainThreadId
public static int MainThreadId { get; }
Property Value
- System.Int32
UnitySynchronizationContext
public static SynchronizationContext UnitySynchronizationContext { get; }
Property Value
- SynchronizationContext
Methods
AddAction(PlayerLoopTiming, IPlayerLoopItem)
public static void AddAction(PlayerLoopTiming timing, IPlayerLoopItem action)
AddContinuation(PlayerLoopTiming, Action)
public static void AddContinuation(PlayerLoopTiming timing, Action continuation)
Initialize(ref PlayerLoopSystem, InjectPlayerLoopTimings)
public static void Initialize(ref PlayerLoopSystem playerLoop, InjectPlayerLoopTimings injectTimings = InjectPlayerLoopTimings.All)